Hardware support: [Gamers Nexus] AMD Ryzen Offset Mount: 420mm Arctic Liquid Freezer II CPU Cooler Review (New Best) |
- [Gamers Nexus] AMD Ryzen Offset Mount: 420mm Arctic Liquid Freezer II CPU Cooler Review (New Best)
- PCI Express 6.0: a low latency, high bandwidth, high reliability and cost-effective interconnect with 64.0 GT/s PAM-4 signaling
- Thanks to Miners and Scalpers, eBay Pricing for Ampere, RDNA2 GPUs Continues to Rise
- WD Black SN850 1 TB SSD Review - The Fastest SSD
- Why didn't PowerVR/Imagination Technologies succeed on desktop the way have in mobile? How likely are Apple's future Apple Silicon GPUs, derived from Imagination's tech and IP, to suffer the same problems?
- GELID's making the removal of AMD CPUs safer with their CPU Protection Bracket
- [VideoCardz] AMD Ryzen 7 PRO 5750G CPU overclocked to 4.8 GHz
- Interesting consumer or enterprise hardware startup technologies?
- [VideoCardz] Sapphire teases Radeon RX 6000 TOXIC and ATOMIC series?
- [VideoCardz] Intel to launch three 8-core 11th Gen Core 'Tiger Lake-H' series CPUs?
[Gamers Nexus] AMD Ryzen Offset Mount: 420mm Arctic Liquid Freezer II CPU Cooler Review (New Best) Posted: 13 Feb 2021 09:42 PM PST |
Posted: 13 Feb 2021 06:31 AM PST |
Thanks to Miners and Scalpers, eBay Pricing for Ampere, RDNA2 GPUs Continues to Rise Posted: 13 Feb 2021 08:07 AM PST |
WD Black SN850 1 TB SSD Review - The Fastest SSD Posted: 13 Feb 2021 05:33 PM PST |
Posted: 13 Feb 2021 09:14 AM PST I know that the big, main feature of Imagination's GPUs that they designed to focus on power efficiency was "Tile Based Rendering" and "Tile Based Deferred Rendering". Which if I understand things right, means that it renders in tiles, and it defers shading until a second pass, when it knows what's actually going to be visible on-screen. Instead of rendering everything individually, you break the screen up into separate tiles. And there's no time and electricity wasted rendering anything that's not visible. Additionally, apparently, Apple's mobile phone GPUs also are focused more on FP16 than they are FP32? Like, on desktop, 32-bit Floating Point is considered the "baseline" or "Single-Precision" but supposedly for mobile, the iPhone uses 16-bit for almost everything, by default. The M1 has stronger FP32 bit capabilities, apparently, more so than just from the doubling of the "GPU Cores". The increased FP32 rate in the GPU is apparently one of the biggest actual architectural differences between the M1 and A14. I also know that one of the big improvements NVIDIA made with Maxwell was when they adopted their own tile based rendering system, because it apparently gave big improvements to energy efficiency and to bandwidth. AMD was supposed to have adopted something similar with Vega, and. I don't remember how that went, but apparently it wasn't as good, or was limited to certain applications. If that sort of technology could help discrete, desktop graphics cards as much as it did for Maxwell and Pascal, why didn't it sooner, when it was first introduced back in the 90s? And, since Apple is probably going to be going their own way with GPUs (maybe not now, given Lisa Su recently described AMD as still being Apple's "Graphics Partner", but eventually,) how likely are whatever those reasons were to recur? [link] [comments] |
GELID's making the removal of AMD CPUs safer with their CPU Protection Bracket Posted: 13 Feb 2021 11:56 AM PST |
[VideoCardz] AMD Ryzen 7 PRO 5750G CPU overclocked to 4.8 GHz Posted: 14 Feb 2021 01:55 AM PST |
Interesting consumer or enterprise hardware startup technologies? Posted: 13 Feb 2021 04:22 PM PST Not sure if this is appropriate for the sub, but something that i've been wondering about a lot lately is the presence of new hardware focused innovations in the tech world. Over the past decade, there has been a very clear and obvious focus on software based innovation and solutions. Outside of established big tech players like Apple/Samsung/various laptop OEMS and parts MFs/gaming peripheral companies/TVs etc, providing the bulk of mainstream consumer hardware, what interesting hardware innovations/products/solutions are coming to the market lately? Speaking as someone involved in tech, it feels like hardware innovation has stagnated in the mainstream. Part of this is a result of not knowing where to look, but i'm just not seeing the wave of interesting largely hardware based tech at either a consumer or enterprise level. When was the last time a startup level hardware company was seriously blowing up in the news? What are some interesting things that I'm unaware of that are not well known, gaining traction, bleeding edge, cutting edge, or otherwise interesting? [link] [comments] |
[VideoCardz] Sapphire teases Radeon RX 6000 TOXIC and ATOMIC series? Posted: 13 Feb 2021 04:43 AM PST |
[VideoCardz] Intel to launch three 8-core 11th Gen Core 'Tiger Lake-H' series CPUs? Posted: 13 Feb 2021 05:06 AM PST |
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