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    Sunday, November 22, 2020

    Hardware support: VR Wars: The RX 6800 XT vs. the RTX 3080 - 15 games benchmarked

    Hardware support: VR Wars: The RX 6800 XT vs. the RTX 3080 - 15 games benchmarked


    VR Wars: The RX 6800 XT vs. the RTX 3080 - 15 games benchmarked

    Posted: 21 Nov 2020 11:14 AM PST

    GIGABYTE’s New AMD BRIX Series: Now With AMD Ryzen 4000U Renoir!

    Posted: 21 Nov 2020 09:50 PM PST

    (VideoCardz.com) NVIDIA GeForce RTX 3060 Ti Founders Edition pictured

    Posted: 21 Nov 2020 02:16 PM PST

    Dirt 5: PS5 vs Xbox Series X/ Series S Comparison + Performance - Every Game Mode Tested

    Posted: 21 Nov 2020 07:13 AM PST

    Phoronix - Apple M1 ARM Performance With A 2020 Mac Mini

    Posted: 21 Nov 2020 09:43 AM PST

    Water Cooling Performance for Half the Price

    Posted: 21 Nov 2020 10:06 AM PST

    Understanding CPU core/thread utilization in games and real world performance

    Posted: 21 Nov 2020 05:16 AM PST

    I'm a bit confused. I see on very reputable sites/channels that 6c/12t and 8c/16t seems to be recommended for gaming, and that everything above is wasted resources/heat?/money.

    I very much get the point that benchmarks, especially of the Zen3 CPU, often show the 6 and 8 core versions tie with the higher ones in games, especially at higher resolutions (probably GPU limited).

    But, I can't help also observing that when I run several games on my current 8c/16t CPU (9900K, 4.9GHz), there is typical CPU usage like this (note: in "crowded" areas of the games):

    HZD: 1 thread maxed, the other 15 at ~80%

    WoW: 1 thread maxed, the other 15 at ~50%

    AC:O: 0 threads maxed, all at 50-70%

    These numbers seem to tell me that my utilization is barely getting by, and that future games that are just a tiny bit more demanding would really benefit from 12c/24t or 16c/32t. Especially if I have a lot of other stuff running in the background.

    So never mind single threadperformance for this case (we all want more of that), can someone explain to me why gamers are just "fine" with 6c/8t or 8c/16t and shouldn't futureproof themselves with 12c/24t or 16c/32t right now? Because my 8c/16t numbers makes me really want more breathing room and I fear for the CPU intensive dips in frame rate.

    submitted by /u/mythicalnacho
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    ASUS Radeon RX 6800 XT ROG STRIX (LC) and GIGABYTE GAMING OC pictured some more - VideoCardz.com

    Posted: 21 Nov 2020 08:08 AM PST

    Why do gaming laptops have a single hinge?

    Posted: 21 Nov 2020 01:29 PM PST

    TL;DR: title.

    I've been looking at gaming laptops recently and noticed that a common feature is having a single hinge, instead of the typical two-point hinge on other laptops.

    I did some search queries on this, but didn't find answers to why single-hinges are used. The most relevant search results led to information that claim laptop hinges generally don't last long and are prone to breaking. Based on that and a gadget review article I'd read before, about a single-hinge gaming laptop posing concern due to that design, I find it even more curious that gaming laptops, which tend to be the most expensive, heavy, bulky and decked-out types of laptops, use one instead of two hinges.

    submitted by /u/lookaskance
    [link] [comments]

    AMD Radeon RX 6700 (XT) Series to feature Navi 22 GPU and up to 12GB GDDR6 memory

    Posted: 21 Nov 2020 02:12 AM PST

    A retro-futuristic raspberry based computer

    Posted: 21 Nov 2020 03:39 PM PST

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