Hardware support: COVID-19 Causes PC Demand in the US to Soar Back to 2009 Levels |
- COVID-19 Causes PC Demand in the US to Soar Back to 2009 Levels
- Diagram of hard disk manufacturers
- Nintendo Switch Successor may be Powered by Samsung SoC w/ AMD RDNA Graphics
- [VideoCardz.com] - AMD Ryzen Threadripper PRO 3000 final specifications leaked
- Some Partial Research on Nvidia GPUs
- (GN)Lian Li Lancool II Mesh Case Review vs. Phanteks P500A, Original, & More
- Here is why LPDDR4x-4266 RAM seems considerably faster when coupled with Intel Tiger Lake-U CPUs compared to equivalent AMD Renoir APUs [NotebookCheck]
- Samsung Galaxy Book S Laptop Review [Lakefield SOC] [notebookcheck German]
- News Corner | Threadripper "3995WX", Thunderbolt 4 Specs, Zen 3 "In the Labs"
- Dell's new XPS Desktop fits NVIDIA and AMD GPUs inside a smaller 19L case
- Air Cooling PERFECTION - Lancool II Mesh Case Review
- [Tech Yes City] Return of the Xeon - 1680 v2 vs. Ryzen 9 3950X vs. i9-10900k
- AMD Ryzen 5 3600 CPUs Being Sold in Ryzen 3 3200G Packaging
- Does higher ray-tracing peformance require more Pcie bandwith?
- Keyboardio Atreus Review
- What upgrades could next-next gen consoles (PS6) have?
COVID-19 Causes PC Demand in the US to Soar Back to 2009 Levels Posted: 10 Jul 2020 07:31 AM PDT |
Diagram of hard disk manufacturers Posted: 10 Jul 2020 04:03 AM PDT |
Nintendo Switch Successor may be Powered by Samsung SoC w/ AMD RDNA Graphics Posted: 10 Jul 2020 06:31 AM PDT |
[VideoCardz.com] - AMD Ryzen Threadripper PRO 3000 final specifications leaked Posted: 10 Jul 2020 09:33 AM PDT |
Some Partial Research on Nvidia GPUs Posted: 10 Jul 2020 03:34 PM PDT Was thinking about upgrading my hardware since it has been a while since my last build and ended up doing some partial research to help with decisions. Personally, I am excited about the upcoming generation of hardware but find some of the rumors hard to believe, so I thought looking at hard data from past generations might help better adjust my expectations. I have compiled the data into two sheets, one for the physical aspect and one for compute: [Link to Spreadsheets](https://docs.google.com/spreadsheets/d/1HXDXpSYo8npdFvjUosAUQchi7H6doXA7DVzeswRgNMY/edit?usp=sharing) Some notes on my selection of data:
With all that said here are my observations and interpretations of what I find interesting that I wanted to share:
The observation in point 1 could also be resulted from certain on-die functionalities not scaling well
Hope this is interesting enough to evoke some discussions, I didn't initially plan on making a post as I was just trying to do some digging to help with my next upgrade but some stuff turned out to be interesting so I got curious as to what the community's observations and interpretations are. I try not to speculate on the upcoming hardware since it could lead to unrealistic expectations. Also feel free to point out any mistakes as I might not have been thorough in checking some things. [link] [comments] |
(GN)Lian Li Lancool II Mesh Case Review vs. Phanteks P500A, Original, & More Posted: 10 Jul 2020 06:17 AM PDT |
Posted: 10 Jul 2020 11:26 AM PDT |
Samsung Galaxy Book S Laptop Review [Lakefield SOC] [notebookcheck German] Posted: 10 Jul 2020 01:33 PM PDT |
News Corner | Threadripper "3995WX", Thunderbolt 4 Specs, Zen 3 "In the Labs" Posted: 10 Jul 2020 07:41 AM PDT |
Dell's new XPS Desktop fits NVIDIA and AMD GPUs inside a smaller 19L case Posted: 10 Jul 2020 05:08 AM PDT |
Air Cooling PERFECTION - Lancool II Mesh Case Review Posted: 10 Jul 2020 09:43 AM PDT |
[Tech Yes City] Return of the Xeon - 1680 v2 vs. Ryzen 9 3950X vs. i9-10900k Posted: 10 Jul 2020 09:24 PM PDT |
AMD Ryzen 5 3600 CPUs Being Sold in Ryzen 3 3200G Packaging Posted: 10 Jul 2020 06:45 AM PDT |
Does higher ray-tracing peformance require more Pcie bandwith? Posted: 10 Jul 2020 05:42 AM PDT Hi! With the new upcoming Ampere cards probably supporting Pcie 4.0, lots of us who are still on 3.0 are wondering if our lack of 4.0 support will bottleneck the upcoming cards. If history if any indication, it won't since Pcie 2.0 (3.0 x8) just started to bottleneck the 2080 Ti according to TechPowerUps testing. But ray tracing is a fairly new technology, and Ampere is rumored to have a massive uplift in this area, so I wonder: Does higher ray-tracing performance mean higher Pcie bandwith requirement? [link] [comments] |
Posted: 10 Jul 2020 08:02 AM PDT |
What upgrades could next-next gen consoles (PS6) have? Posted: 10 Jul 2020 04:33 PM PDT Besides a better GPU, let's talk about the improvements next-next gen could make. I know it's all speculation, talking not only about unreleased consoles, but ones that are currently only a concept. I ask because I'm thinking the improvements might grind to a halt, based on current tech. Take the CPU. The slowdown in IPC gain is well documented. While Moore's Law isn't dead, most of the gains will have to come from parallel processing. You can still game on an i7 2600K. Compared to the r5 3600, over a console gen away, it's still within the ballpark at higher resolutions. It's not even 50% ahead, and the i5 even comes around 70-80% of the r5 in some 1440p benchmarks I checked. The higher the resolution, the less the CPU will matter. I don't see more than 8 cores being necessary. Sure, that could become the next "you don't need more than an i5/4 cores", but current games for the first couple years will be optimised around the Jaguar chip. We might not see games taking advantage of the 7 cores/14 threads on offer until the middle/end of next gen. Then there's the power envelope. While I don't think they'll reach 5ghz, or even 4.5, if they do, I doubt they could keep to the 65W envelope. So with all things permitting, I could see a PS6 7 years from now with a CPU that, with all the IPC and clock speed improvements, may be at most twice as fast. Does this also mean that consoles now will have indefinite backwards compatibility? I could see that from Microsoft, since they supported the original Xbox, but can it be assumed that the PS6, 7 and 8 will play PS4 games? Another thing is the controller. Will they keep all the old features like the touchbar, gyro, and the new haptic triggers? The Xbox controller is simple, but could we see a very expensive future PS controller, forced to support a bunch of legacy features only used in a handful of games? The SSD was a huge improvement. A fast one too. Could next-next gen have SSDs fast enough to replace RAM? So you have the game literally running off disc, talking to the GPU directly? It would basically make the amount of VRAM redundant. It's as big as it needs to be. It might be unrelated, but Linus did a test with SSDs and DOOM showing no perceptible difference. If loading screens really do disappear next gen, SSD speed increases won't matter. As advanced as the GPU is, the target will still be the TV. TVs aren't known for pushing refresh rates above 60. Most of their content is at 24fps. Some system sellers like TLOU may again squeeze every last drop of graphical performance at the cost of framerate, but now there's a hard cap of 60. I'd be interested to see whether these games aim for photorealism at 30fps, or whether 60fps will become the new standard, and the only upgrades occurring with resolution. I imagine in 7 years, 4K will be the norm, but next-next gen will still chase it. Like current (base) consoles chasing 1080p, despite 4K existing when they were leased. I think they'll try and beautify 4K 60 rather than chase 5K or higher framerates. Of course VR might be ubiquitous by then, which would put the extra horsepower to good use. If we get graphene chips or some other breakthrough, the monumental gaps we see between generations might return. But if not, we might reach a point where a new gen isn't needed. That doesn't mean they won't make them. They need money, after all. If next-next gen needs 16 cores, or a new wifi antenna for faster access to cloud computing, sure. I'm not predicting the end of generations, or even their shortening. That was a wrong prediction made about this gen. But I feel like the room for improvement is smaller than it's ever been. I don't remember the pre-PS4/Xone console launches, but I do remember the disappointment in this one, with the mid-tier GPUs and especially the low-tier CPUs. There wasn't as much excitement as there is now, and while nobody can predict the future, I wonder whether the excitement of new hardware will be neutered. Not just by mid-gen refreshes (in fact the Pro/X apathy might be a sign of things to come), but by an idea that change is "done". The architecture of console gaming is set in stone, and nothing risky or experimental like the CELL can exist. This is just how consoles are from now on. [link] [comments] |
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