• Breaking News

    Wednesday, September 23, 2020

    Hardware support: (GN) Airflow Imaging: NVIDIA RTX 3080 Founders Edition Schlieren Photography

    Hardware support: (GN) Airflow Imaging: NVIDIA RTX 3080 Founders Edition Schlieren Photography


    (GN) Airflow Imaging: NVIDIA RTX 3080 Founders Edition Schlieren Photography

    Posted: 22 Sep 2020 08:19 PM PDT

    [MKBHD] Can You Actually Game in 8K? (RTX 3090 Gameplay!)

    Posted: 22 Sep 2020 09:17 PM PDT

    Linus tech Tips :- RTX 3090 - FIRST in the WORLD

    Posted: 22 Sep 2020 10:00 PM PDT

    [VideoCardz] GALAX's internal roadmap confirms GeForce RTX 3080 20GB, GeForce RTX 3060

    Posted: 22 Sep 2020 08:44 PM PDT

    (Igor's LAB) Simple pad mod for the GeForce RTX 3080 Founders Edition lowers the GDDR6X temperature by 8 degrees

    Posted: 22 Sep 2020 07:45 AM PDT

    [VideoCardz] AMD Rembrandt to feature (6nm?) Zen3 cores, support DDR5-5200 memory

    Posted: 22 Sep 2020 09:29 PM PDT

    LG to Firmware Fix Nvidia Ampere RTX Gsync Issues on C9 & CX OLED TV

    Posted: 22 Sep 2020 02:49 AM PDT

    Hardware Accelerated Ray Tracing explained - by Gary Sims

    Posted: 22 Sep 2020 03:18 PM PDT

    Link to the video : https://youtu.be/1cROSesKgPE

    Gary Sims explains different level of Hardware accelerated RT. He did so from Imgination Technology's PowerVR hardware Accelerated RT.

    There are 5 tiers of modern Hardware RT.

    My thoughts on his explanation of RT:

    Tier 1 RT is basically using shaders/compute untis to do Software RT.

    Tier 2 is all about adding dedicated hardware support for Box and triangle intersection acceleration. I believe Ray Tracing in RTX cards is definitely at tier 2.

    Tier 3 is all about BVH processing and the memory management. Which we all know as the memory bottleneck in recent RT games. This is the next step in RT hardware development and could prove to be critical in deciding which hardware ( AMD, Nvidia or Intel ) has better RT performance.

    Tier 4 is all about making the use of RT hardware more efficient by grouping the Rays.

    Tier 5 is all about adding Coherence and BVH generation of a highly dynamic/moving scene on fly on the dedicated hardware block.

    I am very curious to know how BVH processing and Memory management will be tackled on Ampere and upcoming RDNA2 GPUs.

    Thoughts?

    submitted by /u/No-1HoloLensFan
    [link] [comments]

    Send Alphacool an Ampere card, so they can design a waterblock, and get one free. [EU]

    Posted: 22 Sep 2020 11:02 PM PDT

    [ANANDTECH] The Samsung 980 PRO PCIe 4.0 SSD Review: A Spirit of Hope

    Posted: 22 Sep 2020 08:22 AM PDT

    TSMC reportedly adopts GAA transistors for 2nm chips

    Posted: 23 Sep 2020 12:30 AM PDT

    [Gamers Nexus] HW News (09/22/20) - Bethesda Sells to Microsoft, NVIDIA Changing SLI, TSMC 5nm Fully Claimed

    Posted: 22 Sep 2020 08:03 AM PDT

    Samsung 980 Pro Reviews are Live!

    Posted: 22 Sep 2020 07:08 AM PDT

    Intel gets U.S. licences to supply some products to Huawei

    Posted: 22 Sep 2020 08:41 PM PDT

    RTX 3080 CPU Benchmark, AMD Ryzen 9 3950X vs. Intel Core i9 10900K

    Posted: 22 Sep 2020 04:38 AM PDT

    Huawei says it needs to find new chip supplies for its phones

    Posted: 23 Sep 2020 01:03 AM PDT

    RTX 3080 Undervolting... (Intel Vs. Ryzen, Ft. ASUS ROG "Ampere Ready" Gaming PC)

    Posted: 22 Sep 2020 02:17 PM PDT

    [VideoCardz] NVIDIA Quadro RTX (A)6000 pictured and detailed

    Posted: 23 Sep 2020 12:35 AM PDT

    Arm updates its Neoverse roadmap, with bfloat16 and SVE support for the Zeus platform

    Posted: 22 Sep 2020 06:21 AM PDT

    Qualcomm Announces Snapdragon 750G: Cortex-A77 & mmWave in the Premium Range

    Posted: 22 Sep 2020 06:37 AM PDT

    Samsung 980 PRO PCIe 4.0 NVMe SSD Review

    Posted: 22 Sep 2020 07:16 AM PDT

    MediaTek to launch fast 6 nm ARM-based processors for inexpensive Chromebooks in 2021

    Posted: 23 Sep 2020 12:36 AM PDT

    Why Samsung is Snubbing QD-OLED for 2021

    Posted: 22 Sep 2020 03:45 AM PDT

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