• Breaking News

    Thursday, October 29, 2020

    Hardware support: AMD Radeon RX 6000 Series Graphics Card Event Thread

    Hardware support: AMD Radeon RX 6000 Series Graphics Card Event Thread


    AMD Radeon RX 6000 Series Graphics Card Event Thread

    Posted: 28 Oct 2020 06:29 AM PDT

    Where Gaming Begins: Ep. 2 | AMD Radeon™ RX 6000 Series Graphics Cards

    Event start ~2.5 hours from posting, or 16:00 UTC.

    You may post other news outlets' reporting when available, but please consolidate all official event discussion in here. Thanks.

    Anandtech Liveblog - https://www.anandtech.com/show/16201/amd-where-gaming-begins-radeon-live-blog-starts-at-noon-eastern-1600-utc

    Der8auer Stream - https://www.youtube.com/watch?v=8bYL3zYRQ9I

    submitted by /u/Nekrosmas
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    [ Gamers Nexus] AMD RX 6900 XT, 6800 XT, & 6800 Specs, Ray Tracing, Price, & Release Date

    Posted: 28 Oct 2020 09:27 AM PDT

    Intel Begins Their Open-Source Driver Support For Vulkan Ray-Tracing With Xe HPG

    Posted: 28 Oct 2020 11:24 PM PDT

    The Verge: AMD's working on and testing a new super sampling feature similar to Nvidia's DLSS that's open and cross-platform and designed to increase performance during ray tracing

    Posted: 28 Oct 2020 10:22 AM PDT

    In a first, researchers extract secret key used to encrypt Intel CPU code

    Posted: 28 Oct 2020 01:54 PM PDT

    Noctua expands chromax.black line of CPU coolers

    Posted: 28 Oct 2020 01:08 PM PDT

    Andrei F.(anandtech) on Twitter "5nm/N5 looks to be complete dud? Sample size of only 2 SoC designs (A14 & Kirin 9000), but so far things are just really bad?... "

    Posted: 28 Oct 2020 02:29 PM PDT

    Also:

    Kirin 9000 (A77 3130MHz) is 1-2% faster than the Snapdragon 865+ (A77 3091MHz), but uses 13-17% more power/energy.
    https://twitter.com/andreif7/status/1321555923350016004

    submitted by /u/nxre
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    [Hardware Unboxed] AMD RX 6900 XT, 6800 XT & 6800 Specs, Price, Release Date and Thoughts

    Posted: 28 Oct 2020 09:29 AM PDT

    US allows sales of chips to Huawei’s non-5G businesses

    Posted: 28 Oct 2020 09:36 PM PDT

    Revisiting the performance of the next-gen Consoles (PS5/XBX)

    Posted: 28 Oct 2020 10:28 AM PDT

    Given AMD's announcement of the Radeon RX 6000 GPU series, which is based on the RDNA2 microarchitecture, I thought we'd take this opportunity to revisit the speculative performance of the next-gen consoles, namely the PS5 and the Xbox Series X, since they're also based on the RNDA2 architecture.  

    Assumptions:  

    • (1) Shader performance only
    • (2) 90% theoretical performance delta translates to real-world frames scaling up; opposite true.
    • (3) Relative performances based on AMD's claims (grains of salt and such)
    • (4) Game Boost Clocks used to compute theoretical  

    What we know so far:  

    CU Clock GHz TFLOPS Speculative Performance
    PS5 36 2.23 10.3
    Xbox Series X 52 1.825 12.1
    6800 60 2.105 16.2 18% > 2080Ti
    6800 XT 72 2.25 20.7 ~=> RTX 3080
    6900 XT 80 2.25 23 ~=RTX 3090

     

    Translating the above to relative theoretical performance (since they're all based on RDNA2):  

    Rela. %
    PS5 85%
    XBX 100%
    6800 134%
    6800 XT 171%
    6900 XT 190%

     

    Using the Radeon RX 6800 as being 18% faster than RTX 2080Ti and TPU recent performance summary for 4K (3070 Review) Source and applying assumption (2):  

    Card 4K Rela %
    1060 3GB 23%
    RX 570 27%
    1060 6GB 31%
    RX 580 34%
    GTX 1070 43%
    RTX 2060 52%
    GTX 1080 52%
    RX 5700 60%
    RTX 2060S 62%
    RTX 2070 64%
    RX 5700XT 67%
    GTX 1080 Ti 71%
    Radeon VII 72%
    RTX 2070S 73%
    RTX 2080 79%
    PS5 83%
    RTX 2080S 84%
    XBX 98%
    RTX 2080Ti 100%
    RTX 3070 100%
    6800 118%
    RTX 3080 132%
    6800 XT 136%
    RTX 3090 145%
    6900 XT 151%

     

    There you have it folks! It's all speculation at this point but I figured it'd at least give a semi-accurate idea of where we stand in terms of next-gen's performance now that the scoop for the RDNA2 architecture has been dropped.

    submitted by /u/pisapfa
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    (Buildzoid)Rambling about the AMD Radeon RX 6000 series announcement

    Posted: 28 Oct 2020 12:06 PM PDT

    The Ultimate Gaming Platform with AMD Ryzen™ & AMD Radeon™

    Posted: 28 Oct 2020 10:01 AM PDT

    Apple iPhone 12 review

    Posted: 29 Oct 2020 12:18 AM PDT

    A Closer Look at How Xbox Series X|S Integrates Full AMD RDNA 2 Architecture

    Posted: 28 Oct 2020 12:56 PM PDT

    U.S. antitrust regulator loses bid to revive Qualcomm case

    Posted: 28 Oct 2020 10:45 AM PDT

    Do laptops stop charging the battery, when it is full?

    Posted: 29 Oct 2020 02:24 AM PDT

    LiIon-batteries really don't like having a charging voltage applied when they are already full. As a consequence it is a standard feature in phones to stop charging when the battery is full, until the battery level falls below a given threshold.

    The only reason I know about this, however, is the confusion this caused years ago with Android phones; The software hides this behavior by remaining at "100%", even if it is slightly discharged when unplugging, to avoid confusing users -- but ended up confusing users anyway, by quickly dropping from 100% to 90% after unplugging.

    I do know that, at the time I've read about the feature in phones, my Sony laptop of the time had a Windows program for "battery protection", where I had to explicitly enable a less useful "charge only up to 80%" behavior. This was around 2010. Obviously I enabled it, since constantly plugging and unplugging a laptop is a surreal requirement.

    With subsequent laptops, I didn't have such explicit options.

    Has it meanwhile become normal for laptops to implement a kind of important feature present in 100€ phones? (Snark intended.)

    Note: My 2018 Acer VX15 has severely degraded battery life after just 2 years, barely exceeding two hours at most aggressive power-saving settings. This matches my experience with previous laptops. However, given that Windows doesn't restrict software in the way mobile operating systems do, it is hard to tell if the battery-life degradation comes from a degradation of the battery or from desktop software being inefficient.

    submitted by /u/R3D3-1
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    Monitors in school building for announcements.

    Posted: 29 Oct 2020 01:43 AM PDT

    Hey there,

    So I was thinking, at my work they want to setup 58 inch monitors in the school at each level that shows announcements, for example: If a teacher is sick so the class get's dismissed, rosters etc.

    What would be the best and most efficent way of setting this up?

    submitted by /u/Bluestalker55
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    Can nanoimprint litography substitute photolitography in semiconductor fabrication?

    Posted: 28 Oct 2020 03:28 PM PDT

    Nanoimprint litography is theoretically cheaper and easier than photolitography, so why is there no big player currently pursuing it? Especially given ASML hasn't announced anything for after High-NA EUV, and multiple patterning EUV seems to be already here. Is there any problem with nanoimprint litography that doesnt allow it to be used for bleeding edge semiconductor fabrication?

    submitted by /u/nxre
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    [Ars Technica] Hands-on with the PS5’s synesthetic DualSense controller

    Posted: 28 Oct 2020 02:04 PM PDT

    Palit unveils their RTX 3070 from JetStream series

    Posted: 28 Oct 2020 05:42 AM PDT

    Xbox Series X Unboxing and Hands-On

    Posted: 28 Oct 2020 06:04 AM PDT

    Chinese Chip-Producer Zhaoxin and Via Technologies Strengthen Ties

    Posted: 28 Oct 2020 06:36 AM PDT

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