Hardware support: Microsoft will solve Windows on ARM’s biggest flaw, adding x86-64 emulation, beginning in November |
- Microsoft will solve Windows on ARM’s biggest flaw, adding x86-64 emulation, beginning in November
- Gamers Nexus: 2x NVIDIA RTX 3090 SLI Benchmarks: 500FPS, 700W, & Limited Support
- [Hardware Unboxed] RTX 3080 Crashing Investigation: False Blame, Bad Facts, Capacitors & New Drivers
- Samsung TV owners complain about increasingly obtrusive ads
- [VideoCardz.com] - Alleged GPU-Z score of AMD Ryzen 9 5900X leaks out
- Asus ZenBook 14 UX425E Review: 11th Gen Core i7 "Tiger Lake" Debut
- [Digital Foundry] Beyond Benchmarks: RTX 3080 vs RTX 2080 Ti Ray Tracing Analysed In-Depth
- Intel Spins Out Omni-Path Interconnect Business Into Stand-Alone Company
- Los Alamos announces details of new Sapphire Rapids based "Crossroads" supercomputer
- [Computerbase/German] Tiger Lake test: Intel Core i7-1185G & i7-1165G7 meet Ryzen 4000U
- HighPoint PCIe 4.0 NVMe RAID Gen4 SSD7500 Series Controller Series Support Up to 28GB/s
- [Actually Hardcore Overclocking] Gigabyte's statement on RTX 30 series capacitors and some rambling about voltage regulation.
- If Microsoft first party studios are developing games for both PC/Xbox hardware, will it result in a less optimized game and longer development time?
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